Rodolfo's Website

Projects

Welcome to the central repository of my technical work—a collection of personal and academic projects that highlight my capabilities as a Computer Engineer. This collection will include (as I work on this website) software applications, hardware integrations, and research-driven experiments that I have owned or contributed to over the years. From early coding challenges to advanced and complex implementations, these projects demonstrate my commitment to rigorous engineering practices and my enthusiasm for creating functional, robust solutions.

SLAM & Autonomous Nav

PROJ May 01, 2026
POST May 01, 2026
STAT in-progress
Snapshot of the project demonstrarion.

SLAM implementation using a 2D LiDAR in the Hiwonder JetAuto bot.

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ToH TUI

PROJ April 21, 2022
POST January 08, 2026
STAT archived
Terminal screenshot of the Tower of Hanoi game.

A Text User Interface implementation of the Tower of Hanoi puzzle written in C++ using ncurses.

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4096 Game

PROJ June 08, 2019
POST December 22, 2025
STAT archived
Screenshot of the 4096 game in browser.

Web-based version of 2048 game built using PhaseIO (the 2D game framework).

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